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Mta maps
Mta maps





They define an environment to play one or more specific gamemodes in. Map files are basically XML documents with a. To alter spawnpoints, objects, etc., the user doesn't need to edit the gamemode itself. It allows user-made maps with lots of possibilities within the. map files for the gamemode with MTA's map editor, which is much more convenient than writing code.Īn obvious example of a "proper gamemode" is MTA:Race. This way the gamemode can have multiple maps also, people can create. Instead, the gamemode should be able to load. This means that the gamemode code does not have any map-specific data hardcoded in it, like the positions of players or cars. To put it simply, a proper gamemode is one that makes full use of MTA's. This may include telling the players what to do, spawning players, creating teams, defining what the players have to do to win or to get points and much more.

mta maps

map informationĪ gamemode is a resource that, once started, controls all of the gameplay.







Mta maps